My Projects

Name TBD

Small Project at UU

2024

A simulation game developed in Unity, which explores toxicity's impact in online multiplayer games. The game offers two perspectives: that of the victim and the toxic player, with players making choices that lead to different outcomes. Our goal with this project is to raise awareness about the effects of toxic behavior in online games and how individuals perceive and react to harmful comments.
Several in-game artworks and 3d models are being created by me.

Root Ready

NASA Competition 2024 - GLOBE Challenge

2024

An interactive farming simulation game for the GLOBE challenge aimed at educating and raising environmental awareness among young people. Players manage soil fields with unique conditions, using agricultural data from GLOBE to grow nine different crops. The game provides two tool types: scientific instruments for measuring and farmer's tools for altering soil composition. The goal is to engage players in sustainable farming practices and promote environmental awareness.
Several in-game artworks(crop icons) and 3d models were created by me.

Escape Together

Serious Gaming

2024

A cooperative escape room game created in Unity, aiming to enhance effective collaboration and communication. One player receives a PDF file with instructions, while the other navigates the game, relying on teamwork to escape. There are three puzzles the participants have to solve, the player has to observe the environment around them and pay attention to detail in order to proceed with the rooms. A user study evaluated the game's ability to improve collaboration between players. Several in-game artworks were personally created by me.

GyroText

Mobile Interaction

2024

A mobile text selection application developed in Android Studio, utilizing tilting controls via the phone's gyroscope and accelerometer for one-handed use. A user study was conducted to assess usability, user preferences, and challenges.

Windmill Physics Project

Game Physics

2024

A low-fidelity physics project created in Unity, the windmill's rotation speed is affected by a slider which demonstrates the wind force. It is calculated using a simplified version of Navier Stokes, as the slider value increases, the wind force also increases accordingly.

Convolution Neural Networks

Computer Vision

2024

Trained CNN models for image and video classification, mainly using the LeNet-5 architecture, and optimized model performance through validation and experimenting with different architecture modifications. Applied transfer learning and optical flow for action classification in still images and videos.

The Cyclist

Crowd Simulation

2023

A low-fidelity crowd simulation project featuring cyclists and pedestrians navigating the roads while adhering to priority rules and pedestrian crossings. It consists of two scenarios: the first scenario involves a two-lane road with an obstacle that one of the cyclists must navigate around, while the second scenario presents a crossroad, adding complexity as they strive to maintain priority regulations.
Implemented in Unity and creation of road models was done by me.

Advancing Realism in Speech-Driven Animation

Computer Animation

2023

A comparative survey between three speech-driven facial animation methods, highlighting their differences and advantages of each used approach.

Motion Capture Methods For Skeletal Animations

Bachelor Thesis

2022

Implemented the pipeline of creating an animation using motion capture. Researched for the most optimal online motion capture tool to import it into Unity 3D. Also created a tool in Unity, which is an automated Animator Controller.

Graphical User Interface of a “Booking a table in a restaurant” webapp

Human-Computer Interaction

2022

Created the design of a web application in Figma, with various functionalities such as Making a Reservation, View Restaurant Details, Fill in Reservation Details etc. The main point of this project was to create a user friendly and convinient application, based only on the design of it.

Mimication of a webpage

Human-Computer Interaction

2022

Created the webpage of a library in three different resolutions, making it responsive and aligning the exact layout of the given assignment. (used Bootstrap, HTML, CSS, Javascript).

Personalized Health System

Internet-based Programming

2021

Creation of website in which a patient and a doctor can login, with multiple functionalities such as making an appointment, search for doctors, see exams etc. (JavaServlets, XML responses and sends, CSS, HTML).

Panama Paper Analysis and Fraud detection

Dynamics of Complex Networks

2021

Search for frauds using different algorithms in a data network and furthermore analysis using tools such as embeddings (Java, Python).

Mario Game

Development of Smart Interfaces and Games

2021

Development of a 2D Game Engine and an alternative replication of Super Mario Bros game (Allegro5, C++).

Alpha Compiler

Languages and Translators

2021

Development of a Compiler and Virtual Machine for Alpha programming language (Lex, C).

Accident and Emergency Unit Interface

Files and Databases

2021

Developed a low-fi website for a hypothetical hospital. Patients can book appointments and doctors can review the patients' emergency situation, in order to prescribe medication, give diagnosis etc. (Java, JavaServlets, HTML, CSS).